Adeel
Bashir

Game Developer | 2 Years of Expertise in Unity, C#, Multiplayer Systems & Design Patterns

About me

I’m a passionate game developer with 2 years of experience, specializing in Unity and C#. Since discovering my love for game development in March 2022, I’ve been dedicated to creating immersive and high-quality games. I’ve worked on notable projects like Charles On Chain and Ultimate Bus Coach Simulator, and I’m a Level 2 Fiverr Pro seller.

My Skills

GAME DEVELOPMENT

End-to-end creation of engaging and immersive games across various platforms, using Unity and C# to bring innovative ideas to life.

APP DEVELOPMENT

Building feature-rich, user-friendly applications for mobile and desktop, focusing on functionality, design, and seamless performance.

MULTIPLAYER DEVELOPMENT

Crafting robust multiplayer experiences that allow players to connect, compete, and collaborate through optimized networking solutions.

OPTIMIZATION AND PERFORMANCE

Enhancing game performance by reducing load times, optimizing graphics, and ensuring smooth gameplay across all devices.

Work Experience

UNITY DEVELOPER

OzaarXR / Sep 2023 - Oct 2023

At OzaarXr, I contributed to client projects like the medical application "Knee" and the 2D game "Stem Buddies." I applied SOLID principles, MVC design patterns, and managed projects using Agile methodologies in ClickUp. My work also included enhancing UI/UX, debugging, automating tests, and handling data analysis with Google Big Query and Data Studio, all while documenting code for team reference.

Game Developer

Mindravel Interactive / Dec 2022- May 2023

At Mindravel Interactive, I gained hands-on experience in game design, programming, and project management. I led the design of games like Charles On Chain and Scavenger Hunt, developed tools to boost efficiency by 50%, and worked on custom features like a QR-code scanner and ghost replay system—all while refining my skills in Unity and creating engaging gameplay experiences.

GAME DEVELOPER

MetaDort / Aug 2022- Nov 2022

As a Unity Developer at MetaDort, I developed a bus simulation game using the RCC Kit, featuring three gameplay modes. I configured buses, designed levels, and created a dynamic UI. By optimizing performance with camera adjustments and occlusion culling, I increased game performance by 60%. I also added AI traffic, focused on lighting for better player immersion, and integrated sound, animations, and cutscenes using Cinemachine and Timeline.

Certificates

UNITY ESSENTIALS PATHWAY

Unity Technologies / 2023

C# (BASIC)

HackerRank / 2023

Education

BUSINESS MANAGEMENT

General Assembly / 2018 - Ongoing

MECHANICAL ENGINEERING BS

University of Colorado at Boulder / 2010 - 2014

Quotes
Quotes
"Adeel was very clear with his communication and quick at establishing exactly what was required from this project. He's very quick and amazing value for money. If you're looking for any unity work, I'd look no further!"

United Kingdom, mercurydispose