Turn-based battles
A clear combat flow connects player decisions, health, and turn progression.
UNITY / ANDROID EDUCATIONAL RPG MVP
A playable Android prototype where players answer multiple-choice questions to progress through turn-based battles.

I built this Unity prototype around a simple learning loop: answer a multiple-choice question, progress through a battle, and continue through the RPG flow.
My work included the turn-based battle system, questions and answers, dialogue, health and combat mechanics, mobile UI, main menu, Android build, and prototype balancing based on client feedback.
A short look at the questions, battle flow, and mobile experience.
A clear combat flow connects player decisions, health, and turn progression.
Multiple-choice questions are part of the core battle and learning loop.
Dialogue, main menu, and mobile UI support the experience around each battle.
The project was delivered as a playable Android prototype with its Unity source project.