Turn-based battles
Combat uses player turns, health, and battle progression.
UNITY / ANDROID EDUCATIONAL RPG MVP
A playable Android prototype where players answer multiple-choice questions to progress through turn-based battles.

For this Unity client prototype, I implemented a learning loop where players answer multiple-choice questions during turn-based battles.
My work included the battle system, questions and answers, dialogue, health and combat mechanics, mobile UI, main menu, Android build, and adjustments based on client feedback.
This was a client MVP: a playable Android build plus the Unity source project, handed over at the end. It was not released to a store.
A short look at the questions, battle flow, and mobile experience.
Combat uses player turns, health, and battle progression.
Multiple-choice questions are part of the core battle and learning loop.
The project includes dialogue, a main menu, and mobile UI.
The client received a playable Android prototype and Unity source project.
I'm open to Unity roles and freelance work. Email is the fastest way to reach me, and the contact form on the homepage works too.