Adeel Bashir ← Back to selected work
Freelance client project

UNITY / ANDROID EDUCATIONAL RPG MVP

Educational
Turn-Based RPG.

A playable Android prototype where players answer multiple-choice questions to progress through turn-based battles.

Educational turn-based RPG battle screen with a multiple-choice question and two characters
Educational Turn-Based RPG gameplay
My contribution

What I worked
on.

For this Unity client prototype, I implemented a learning loop where players answer multiple-choice questions during turn-based battles.

My work included the battle system, questions and answers, dialogue, health and combat mechanics, mobile UI, main menu, Android build, and adjustments based on client feedback.

Scope

Where the
work stopped.

This was a client MVP: a playable Android build plus the Unity source project, handed over at the end. It was not released to a store.

  • The brief and the final sign-off came from the client. The build and the changes that followed it were mine.
  • Android only. The deliverable was the build and the project files, with no store release or live support.
  • No accounts, analytics, or content pipeline. The prototype proves the battle loop, not a finished product.
Gameplay video

See the learning loop.

A short look at the questions, battle flow, and mobile experience.

Gameplay systems
01

Turn-based battles

Combat uses player turns, health, and battle progression.

02

Question gameplay

Multiple-choice questions are part of the core battle and learning loop.

03

Dialogue & UI

The project includes dialogue, a main menu, and mobile UI.

04

Android prototype

The client received a playable Android prototype and Unity source project.

Role
Freelance Unity Developer
Engine
Unity / C#
Platform
Android
Delivery
Playable MVP
Contact

Building something like this?

I'm open to Unity roles and freelance work. Email is the fastest way to reach me, and the contact form on the homepage works too.

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